### Summary Adds Advanced Search (XmlFind) using `[AS` command. Notable differences from XmlFind: * No save to file. * No "Display from" option (might add that later). * No advanced XmlSpawner property test syntax. Only basic property operator comparisons. * This version will freeze your shard, but fans out to all processors just like world saves. (So it should be stupid fast, especially if you have lots of cores) * Does not support spawn entry/type/error searching. We have a spawn search command to do that already. * I haven't set up correct "defaults" for the options when you first open it. I'll do that later. ### Screenshots <img width="575" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/2b08e586-0ea6-41c4-b7cd-f70e2ee62b86"> <img width="575" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/da3f16b9-6a9e-4d2c-9d93-6cdfa67b4ddc"> <img width="572" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/ae1d0a3f-a30d-497c-99ea-2cc988147f8f">
22 lines
744 B
C#
22 lines
744 B
C#
namespace Server.Engines.AdvancedSearch;
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public static class AdvancedSearchCommand
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{
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public static void Initialize()
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{
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CommandSystem.Register("XmlFind", AccessLevel.Player, OnCommand); // For those old school peeps!
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CommandSystem.Register("AdvancedSearch", AccessLevel.Player, OnCommand);
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CommandSystem.Register("AdvSrch", AccessLevel.Player, OnCommand);
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CommandSystem.Register("AS", AccessLevel.Player, OnCommand);
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}
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[Usage("AdvancedSearch")]
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[Description("Opens the advanced search gump.")]
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private static void OnCommand(CommandEventArgs e)
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{
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var from = e.Mobile;
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from.CloseGump<AdvancedSearchGump>();
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from.SendGump(new AdvancedSearchGump(from));
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}
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}
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