ModernUO/Projects/UOContent/Mobiles/Monsters/Reptile/Magic
2026-10-30 14:14:38 -04:00
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AncientWyrm.cs #W# Mobs: Still working on adding some new mobs. 2026-10-30 14:14:38 -04:00
DeepSeaSerpent.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Dragon.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Leviathan.cs fix: fishing by era: deep water, serpents, SOS, big fish and magic fish (#2718) 2026-10-18 17:34:10 -07:00
OphidianArchmage.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
OphidianMage.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
OphidianMatriarch.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
SeaSerpent.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
SerpentineDragon.cs fix: pets freeze, forget their orders, obey the wrong players, and fight when told not to (#2614) 2026-09-10 19:28:13 -07:00
ShadowWyrm.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
SkeletalDragon.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
WhiteWyrm.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00