ModernUO/Projects/UOContent/Items/Shields
Kamron Batman bfbe2a6512
fix: Updates professions & new player gargish equipment (#819)
* Now reads Prof.txt to get the professions
* The templated professions are based on profession `TrueName`
* Adds missing starting equipment
* Implements gargish starting equipment
* Consolidates some of the code
* Moves TC stuff to the TC file.
* Fixes some starting equipment that was wrong.

Note:
* Implementing the original T2A professions is possible on the client side, but requires moving the old clilocs to the current clilocs file. In the current file the entries are blank.
* Using the original LBR professions (they match AOS but without necromancy/chivalry) is kind of confusing because the profession indexes are ripped out of the UOTD/UOR ones and have non-sequential indexes. This will probably cause confusion and people will get no templated items when they select the wrong profession.
2021-10-16 10:48:58 -07:00
..
Artifacts Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
BaseShield.cs chore(content): Updates to C# 9 syntax (#373) 2020-12-30 12:50:10 -08:00
BronzeShield.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Buckler.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
ChaosShield.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
GargishWoodenShield.cs fix: Updates professions & new player gargish equipment (#819) 2021-10-16 10:48:58 -07:00
HeaterShield.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
MetalKiteShield.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
MetalShield.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
OrderShield.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
WoodenKiteShield.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
WoodenShield.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00