ModernUO/Projects/UOContent/Multis/Houses
Kamron Batman 73c65a43ad
fix: Cleans up movement code (#787)
* Removes FastMovementImpl since it isn't used and I am not convinced it is better.
* Moves some of the new movement logic from FastMovementImpl to MovementImpl
* Makes MovementImpl more readable
2021-09-16 23:23:22 -07:00
..
BaseHouse.cs fix: Cleans up movement code (#787) 2021-09-16 23:23:22 -07:00
ContestHouses.cs fix: Cleans up movement code (#787) 2021-09-16 23:23:22 -07:00
HouseFoundation.cs fix: Cleans up movement code (#787) 2021-09-16 23:23:22 -07:00
HousePackets.cs fix(core): Removes implicit cast between Serial and uint (#728) 2021-08-25 00:27:19 -07:00
HousePlacement.cs fix: Cleans up movement code (#787) 2021-09-16 23:23:22 -07:00
HousePlacementTool.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
Houses.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
HouseSign.cs cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
HouseTeleporter.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
MovingCrate.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00
PreviewHouse.cs feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api (#667) 2021-08-07 14:33:35 -07:00