59 lines
No EOL
1.4 KiB
C#
59 lines
No EOL
1.4 KiB
C#
using System;
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namespace Server
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{
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public sealed class BloodRose : PowerFactionItem
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{
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public BloodRose()
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: base(Utility.RandomList(6378, 9035))
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{
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Hue = 2118;
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}
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public BloodRose(Serial serial)
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: base(serial)
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{
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}
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public override string DefaultName => "blood rose";
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public override bool Use(Mobile from)
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{
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if (from.GetStatMod("blood-rose") == null)
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{
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from.PlaySound(Utility.Random(0x3A, 3));
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if (from.Body.IsHuman && !from.Mounted) from.Animate(34, 5, 1, true, false, 0);
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int amount = Utility.Dice(3, 3, 3);
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int time = Utility.RandomMinMax(5, 30);
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from.FixedParticles(0x373A, 10, 15, 5018, EffectLayer.Waist);
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from.PlaySound(0x1EE);
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from.AddStatMod(new StatMod(StatType.All, "blood-rose", amount, TimeSpan.FromMinutes(time)));
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return true;
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}
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from.SendLocalizedMessage(
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1062927); // You have eaten one of these recently and eating another would provide no benefit.
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return false;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |