ModernUO/Projects/Scripts/Engines/Factions/Items/Power Faction Items/StormsEye.cs
2019-08-02 18:16:11 -07:00

113 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server.Factions;
using Server.Spells;
using Server.Targeting;
namespace Server
{
public sealed class StormsEye : PowerFactionItem
{
public StormsEye()
: base(3967)
{
Hue = 1165;
}
public StormsEye(Serial serial)
: base(serial)
{
}
public override string DefaultName => "storms eye";
public override bool Use(Mobile user)
{
if (Movable)
user.BeginTarget(12, true, TargetFlags.None, delegate(Mobile from, object obj)
{
if (Movable && !Deleted)
if (obj is IPoint3D pt)
{
SpellHelper.GetSurfaceTop(ref pt);
Point3D origin = new Point3D(pt);
Map facet = from.Map;
if (facet?.CanFit(pt.X, pt.Y, pt.Z, 16, false, false) != true)
return;
Movable = false;
Effects.SendMovingEffect(
from, new Entity(Serial.Zero, origin, facet),
ItemID & 0x3FFF, 7, 0, false, false, Hue - 1
);
Timer.DelayCall(TimeSpan.FromSeconds(0.5), delegate
{
Delete();
Effects.PlaySound(origin, facet, 530);
Effects.PlaySound(origin, facet, 263);
Effects.SendLocationEffect(
origin, facet,
14284, 96, 1, 0, 2
);
Timer.DelayCall(TimeSpan.FromSeconds(1.0), delegate
{
List<Mobile> targets = facet.GetMobilesInRange(origin, 12).Where(mob =>
from.CanBeHarmful(mob, false) && mob.InLOS(new Point3D(origin, origin.Z + 1)) &&
Faction.Find(mob) != null).ToList();
foreach (Mobile mob in targets)
{
int damage = mob.Hits * 6 / 10;
if (!mob.Player && damage < 10)
damage = 10;
else if (damage > 75)
damage = 75;
Effects.SendMovingEffect(
new Entity(Serial.Zero, new Point3D(origin, origin.Z + 4), facet), mob,
14068, 1, 32, false, false, 1111, 2
);
from.DoHarmful(mob);
SpellHelper.Damage(TimeSpan.FromSeconds(0.50), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
SpellHelper.Damage(TimeSpan.FromSeconds(0.70), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
SpellHelper.Damage(TimeSpan.FromSeconds(1.00), mob, from, damage / 3.0, 0, 0, 0, 0,
100);
Timer.DelayCall(TimeSpan.FromSeconds(0.50), delegate { mob.PlaySound(0x1FB); });
}
});
});
}
});
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}