34 lines
723 B
C#
34 lines
723 B
C#
namespace Server.Factions
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{
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public class TownMonolith : BaseMonolith
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{
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public TownMonolith(Town town = null) : base(town)
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{
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}
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public TownMonolith(Serial serial) : base(serial)
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{
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}
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public override int DefaultLabelNumber => 1041403; // A Faction Town Sigil Monolith
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public override void OnTownChanged()
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{
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AssignName(Town?.Definition.TownMonolithName);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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