ModernUO/Projects/Scripts/Engines/Quests/Emino's Undertaking/Items/GuardianBarrier.cs
2019-08-02 18:16:11 -07:00

68 lines
No EOL
1.6 KiB
C#

using Server.Mobiles;
namespace Server.Engines.Quests.Ninja
{
public class GuardianBarrier : Item
{
[Constructible]
public GuardianBarrier() : base(0x3967)
{
Movable = false;
Visible = false;
}
public GuardianBarrier(Serial serial) : base(serial)
{
}
public override bool OnMoveOver(Mobile m)
{
if (m.AccessLevel > AccessLevel.Player)
return true;
// If the mobile is to the north of the barrier, allow him to pass
if (Y >= m.Y)
return true;
if (m is BaseCreature creature)
{
Mobile master = creature.GetMaster();
// Allow creatures to cross from the south to the north only if their master is near to the north
return master != null && Y >= master.Y && master.InRange(this, 4);
}
if (m is PlayerMobile pm && pm.Quest is EminosUndertakingQuest qs)
{
SneakPastGuardiansObjective obj = qs.FindObjective<SneakPastGuardiansObjective>();
if (obj != null)
{
if (m.Hidden)
return true; // Hidden ninjas can pass
if (!obj.TaughtHowToUseSkills)
{
obj.TaughtHowToUseSkills = true;
qs.AddConversation(new NeedToHideConversation());
}
}
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}