ModernUO/Projects/Scripts/Engines/Quests/Haochi's Trials/Mobiles/HaochisGuardsman.cs
2019-08-02 18:16:11 -07:00

103 lines
No EOL
2.2 KiB
C#

using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class HaochisGuardsman : BaseQuester
{
[Constructible]
public HaochisGuardsman() : base("the Guardsman of Daimyo Haochi")
{
}
public HaochisGuardsman(Serial serial) : base(serial)
{
}
public override int TalkNumber => -1;
public override void InitBody()
{
InitStats(100, 100, 25);
Hue = Race.Human.RandomSkinHue();
Female = false;
Body = 0x190;
Name = NameList.RandomName("male");
}
public override void InitOutfit()
{
Utility.AssignRandomHair(this);
AddItem(new LeatherDo());
AddItem(new LeatherHiroSode());
AddItem(new SamuraiTabi(Utility.RandomNondyedHue()));
switch (Utility.Random(3))
{
case 0:
AddItem(new StuddedHaidate());
break;
case 1:
AddItem(new PlateSuneate());
break;
default:
AddItem(new LeatherSuneate());
break;
}
switch (Utility.Random(4))
{
case 0:
AddItem(new DecorativePlateKabuto());
break;
case 1:
AddItem(new ChainHatsuburi());
break;
case 2:
AddItem(new LightPlateJingasa());
break;
default:
AddItem(new LeatherJingasa());
break;
}
Item weapon;
switch (Utility.Random(3))
{
case 0:
weapon = new NoDachi();
break;
case 1:
weapon = new Lajatang();
break;
default:
weapon = new Wakizashi();
break;
}
weapon.Movable = false;
AddItem(weapon);
}
public override void OnTalk(PlayerMobile player, bool contextMenu)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}