103 lines
No EOL
2.2 KiB
C#
103 lines
No EOL
2.2 KiB
C#
using Server.Items;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Engines.Quests.Samurai
|
|
{
|
|
public class HaochisGuardsman : BaseQuester
|
|
{
|
|
[Constructible]
|
|
public HaochisGuardsman() : base("the Guardsman of Daimyo Haochi")
|
|
{
|
|
}
|
|
|
|
public HaochisGuardsman(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override int TalkNumber => -1;
|
|
|
|
public override void InitBody()
|
|
{
|
|
InitStats(100, 100, 25);
|
|
|
|
Hue = Race.Human.RandomSkinHue();
|
|
|
|
Female = false;
|
|
Body = 0x190;
|
|
Name = NameList.RandomName("male");
|
|
}
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
Utility.AssignRandomHair(this);
|
|
|
|
AddItem(new LeatherDo());
|
|
AddItem(new LeatherHiroSode());
|
|
AddItem(new SamuraiTabi(Utility.RandomNondyedHue()));
|
|
|
|
switch (Utility.Random(3))
|
|
{
|
|
case 0:
|
|
AddItem(new StuddedHaidate());
|
|
break;
|
|
case 1:
|
|
AddItem(new PlateSuneate());
|
|
break;
|
|
default:
|
|
AddItem(new LeatherSuneate());
|
|
break;
|
|
}
|
|
|
|
switch (Utility.Random(4))
|
|
{
|
|
case 0:
|
|
AddItem(new DecorativePlateKabuto());
|
|
break;
|
|
case 1:
|
|
AddItem(new ChainHatsuburi());
|
|
break;
|
|
case 2:
|
|
AddItem(new LightPlateJingasa());
|
|
break;
|
|
default:
|
|
AddItem(new LeatherJingasa());
|
|
break;
|
|
}
|
|
|
|
Item weapon;
|
|
switch (Utility.Random(3))
|
|
{
|
|
case 0:
|
|
weapon = new NoDachi();
|
|
break;
|
|
case 1:
|
|
weapon = new Lajatang();
|
|
break;
|
|
default:
|
|
weapon = new Wakizashi();
|
|
break;
|
|
}
|
|
|
|
weapon.Movable = false;
|
|
AddItem(weapon);
|
|
}
|
|
|
|
public override void OnTalk(PlayerMobile player, bool contextMenu)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.WriteEncodedInt(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
} |