ModernUO/Projects/Scripts/Engines/Quests/The Summoning/TheSummoningQuest.cs
2019-08-02 18:16:11 -07:00

112 lines
2.8 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Doom
{
public class TheSummoningQuest : QuestSystem
{
private static Type[] m_TypeReferenceTable =
{
typeof(AcceptConversation),
typeof(CollectBonesObjective),
typeof(VanquishDaemonConversation),
typeof(VanquishDaemonObjective)
};
public TheSummoningQuest(Victoria victoria, PlayerMobile from) : base(from)
{
Victoria = victoria;
}
public TheSummoningQuest()
{
}
public override Type[] TypeReferenceTable => m_TypeReferenceTable;
public Victoria Victoria{ get; private set; }
public bool WaitForSummon{ get; set; }
public override object Name => 1050025;
public override object OfferMessage => 1050020;
public override bool IsTutorial => false;
public override TimeSpan RestartDelay => TimeSpan.Zero;
public override int Picture => 0x15B5;
// NOTE: Quest not entirely OSI-accurate: some changes made to prevent numerous OSI bugs
public override void Slice()
{
if (WaitForSummon && Victoria != null)
{
SummoningAltar altar = Victoria.Altar;
if (altar != null && (altar.Daemon == null || !altar.Daemon.Alive))
if (From.Map == Victoria.Map && From.InRange(Victoria, 8))
{
WaitForSummon = false;
AddConversation(new VanquishDaemonConversation());
}
}
base.Slice();
}
public static int GetDaemonBonesFor(BaseCreature creature)
{
if (creature == null || creature.Controlled || creature.Summoned)
return 0;
int fame = creature.Fame;
if (fame < 1500)
return Utility.Dice(2, 5, -1);
if (fame < 20000)
return Utility.Dice(2, 4, 8);
return 50;
}
public override void Cancel()
{
base.Cancel();
QuestObjective obj = FindObjective<CollectBonesObjective>();
if (obj?.CurProgress > 0)
{
From.BankBox.DropItem(new DaemonBone(obj.CurProgress));
From.SendLocalizedMessage(
1050030); // The Daemon bones that you have thus far given to Victoria have been returned to you.
}
}
public override void Accept()
{
base.Accept();
AddConversation(new AcceptConversation());
}
public override void ChildDeserialize(GenericReader reader)
{
int version = reader.ReadEncodedInt();
Victoria = reader.ReadMobile() as Victoria;
WaitForSummon = reader.ReadBool();
}
public override void ChildSerialize(GenericWriter writer)
{
writer.WriteEncodedInt(0); // version
writer.Write(Victoria);
writer.Write(WaitForSummon);
}
}
}