284 lines
7 KiB
C#
284 lines
7 KiB
C#
using System.Linq;
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using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class Fireflies : Item, IAddon
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{
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[Constructible]
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public Fireflies(int itemID = 0x1596)
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: base(itemID)
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{
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LootType = LootType.Blessed;
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Movable = false;
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}
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public Fireflies(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber => 1150061;
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public bool FacingSouth
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{
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get
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{
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if (ItemID == 0x2336)
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return true;
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return false;
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}
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}
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public Item Deed
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{
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get
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{
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FirefliesDeed deed = new FirefliesDeed();
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return deed;
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}
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}
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public bool CouldFit(IPoint3D p, Map map)
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{
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if (map == null || !map.CanFit(p.X, p.Y, p.Z, ItemData.Height))
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return false;
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if (FacingSouth)
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return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // north wall
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return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // west wall
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from.InRange(Location, 3))
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house?.IsOwner(from) == true)
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{
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from.CloseGump<RewardDemolitionGump>();
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from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
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}
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else
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{
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from.SendLocalizedMessage(
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1049784); // You can only re-deed this decoration if you are the house owner or originally placed the decoration.
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}
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}
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else
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class FirefliesDeed : Item
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{
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[Constructible]
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public FirefliesDeed()
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: base(0x14F0)
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{
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LootType = LootType.Blessed;
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Weight = 1.0;
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}
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public FirefliesDeed(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber => 1150061;
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house?.IsOwner(from) == true)
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{
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from.CloseGump<FacingGump>();
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if (!from.SendGump(new FacingGump(this, from)))
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from.SendLocalizedMessage(1150062); // You fail to re-deed the holiday fireflies.
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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private class FacingGump : Gump
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{
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private FirefliesDeed m_Deed;
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private Mobile m_Placer;
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public FacingGump(FirefliesDeed deed, Mobile player)
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: base(150, 50)
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{
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m_Deed = deed;
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m_Placer = player;
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Closable = true;
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Disposable = true;
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Draggable = true;
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Resizable = false;
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AddPage(0);
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AddBackground(0, 0, 300, 150, 0xA28);
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AddItem(90, 30, 0x2332);
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AddItem(180, 30, 0x2336);
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AddButton(50, 35, 0x868, 0x869, (int)Buttons.East);
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AddButton(145, 35, 0x868, 0x869, (int)Buttons.South);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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int m_ItemID;
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switch (info.ButtonID)
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{
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case (int)Buttons.East:
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m_ItemID = 0x2332;
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break;
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case (int)Buttons.South:
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m_ItemID = 0x2336;
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break;
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default: return;
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}
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m_Placer.Target = new InternalTarget(m_Deed, m_ItemID);
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}
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private enum Buttons
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{
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Cancel,
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South,
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East
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}
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}
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private class InternalTarget : Target
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{
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private FirefliesDeed m_FirefliesDeed;
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private int m_ItemID;
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public InternalTarget(FirefliesDeed m_Deed, int itemid)
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: base(-1, true, TargetFlags.None)
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{
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m_FirefliesDeed = m_Deed;
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m_ItemID = itemid;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_FirefliesDeed?.Deleted != false)
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return;
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if (m_FirefliesDeed.IsChildOf(from.Backpack))
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house?.IsOwner(from) == true)
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{
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IPoint3D p = targeted as IPoint3D;
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Map map = from.Map;
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if (p == null || map == null || map == Map.Internal)
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return;
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Point3D p3d = new Point3D(p);
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ItemData id = TileData.ItemTable[m_ItemID & TileData.MaxItemValue];
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if (map.CanFit(p3d, id.Height))
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{
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house = BaseHouse.FindHouseAt(p3d, map, id.Height);
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if (house?.IsOwner(from) == true)
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{
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bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map);
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bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map);
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bool isclear = !Map.Malas.GetItemsInRange(p3d, 0).OfType<Fireflies>().Any();
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if ((m_ItemID == 0x2336 && north || m_ItemID == 0x2332 && west) && isclear)
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{
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Fireflies flies = new Fireflies(m_ItemID);
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house.Addons.Add(flies);
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flies.MoveToWorld(p3d, from.Map);
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m_FirefliesDeed.Delete();
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}
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else
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{
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from.SendLocalizedMessage(1150065); // Holiday fireflies must be placed next to a wall.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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}
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}
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else
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{
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from.SendLocalizedMessage(500269); // You cannot build that there.
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}
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
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}
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}
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}
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}
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}
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