ModernUO/Projects/Scripts/Items/Armor/Plate/PlateChest.cs
2019-08-02 18:16:11 -07:00

49 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x1415, 0x1416)]
public class PlateChest : BaseArmor
{
[Constructible]
public PlateChest() : base(0x1415)
{
Weight = 10.0;
}
public PlateChest(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 95;
public override int OldStrReq => 60;
public override int OldDexBonus => -8;
public override int ArmorBase => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 10.0;
}
}
}