ModernUO/Projects/Scripts/Items/Armor/Studded/StuddedChest.cs
2019-08-02 18:16:11 -07:00

50 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
[Flippable(0x13db, 0x13e2)]
public class StuddedChest : BaseArmor
{
[Constructible]
public StuddedChest() : base(0x13DB)
{
Weight = 8.0;
}
public StuddedChest(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq => 35;
public override int OldStrReq => 35;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 8.0;
}
}
}