ModernUO/Projects/Scripts/Items/Champion Artifacts/Decorative/Futon.cs
2019-08-02 18:16:11 -07:00

47 lines
No EOL
888 B
C#

namespace Server.Items
{
[Flippable]
public class Futon : Item
{
[Constructible]
public Futon() : base(Utility.RandomDouble() > 0.5 ? 0x295C : 0x295E)
{
}
public Futon(Serial serial) : base(serial)
{
}
public void Flip()
{
switch (ItemID)
{
case 0x295C:
ItemID = 0x295D;
break;
case 0x295E:
ItemID = 0x295F;
break;
case 0x295D:
ItemID = 0x295C;
break;
case 0x295F:
ItemID = 0x295E;
break;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}