ModernUO/Projects/Scripts/Items/Clothing/Cloaks.cs
2019-08-02 18:16:11 -07:00

299 lines
6.3 KiB
C#

using Server.Engines.VeteranRewards;
namespace Server.Items
{
public abstract class BaseCloak : BaseClothing
{
public BaseCloak(int itemID, int hue = 0) : base(itemID, Layer.Cloak, hue)
{
}
public BaseCloak(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable]
public class Cloak : BaseCloak, IArcaneEquip
{
[Constructible]
public Cloak(int hue = 0) : base(0x1515, hue)
{
Weight = 5.0;
}
public Cloak(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
if (IsArcane)
{
writer.Write(true);
writer.Write(m_CurArcaneCharges);
writer.Write(m_MaxArcaneCharges);
}
else
{
writer.Write(false);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
if (reader.ReadBool())
{
m_CurArcaneCharges = reader.ReadInt();
m_MaxArcaneCharges = reader.ReadInt();
if (Hue == 2118)
Hue = ArcaneGem.DefaultArcaneHue;
}
break;
}
}
if (Weight == 4.0)
Weight = 5.0;
}
#region Arcane Impl
private int m_MaxArcaneCharges, m_CurArcaneCharges;
[CommandProperty(AccessLevel.GameMaster)]
public int MaxArcaneCharges
{
get => m_MaxArcaneCharges;
set
{
m_MaxArcaneCharges = value;
InvalidateProperties();
Update();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int CurArcaneCharges
{
get => m_CurArcaneCharges;
set
{
m_CurArcaneCharges = value;
InvalidateProperties();
Update();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool IsArcane => m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
public void Update()
{
if (IsArcane)
ItemID = 0x26AD;
else if (ItemID == 0x26AD)
ItemID = 0x1515;
if (IsArcane && CurArcaneCharges == 0)
Hue = 0;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (IsArcane)
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (IsArcane)
LabelTo(from, 1061837, $"{m_CurArcaneCharges}\t{m_MaxArcaneCharges}");
}
public void Flip()
{
if (ItemID == 0x1515)
ItemID = 0x1530;
else if (ItemID == 0x1530)
ItemID = 0x1515;
}
#endregion
}
[Flippable]
public class RewardCloak : BaseCloak, IRewardItem
{
private int m_LabelNumber;
[Constructible]
public RewardCloak(int hue = 0, int labelNumber = 0) : base(0x1515, hue)
{
Weight = 5.0;
LootType = LootType.Blessed;
m_LabelNumber = labelNumber;
}
public RewardCloak(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int Number
{
get => m_LabelNumber;
set
{
m_LabelNumber = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_LabelNumber > 0)
return m_LabelNumber;
return base.LabelNumber;
}
}
public override int BasePhysicalResistance => 3;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem{ get; set; }
public override void OnAdded(IEntity parent)
{
base.OnAdded(parent);
if (parent is Mobile mobile)
mobile.VirtualArmorMod += 2;
}
public override void OnRemoved(IEntity parent)
{
base.OnRemoved(parent);
if (parent is Mobile mobile)
mobile.VirtualArmorMod -= 2;
}
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Core.ML && IsRewardItem)
list.Add(RewardSystem.GetRewardYearLabel(this,
new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
}
public override bool CanEquip(Mobile m)
{
if (!base.CanEquip(m))
return false;
return !IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_LabelNumber);
writer.Write(IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_LabelNumber = reader.ReadInt();
IsRewardItem = reader.ReadBool();
break;
}
}
if (Parent is Mobile mobile)
mobile.VirtualArmorMod += 2;
}
}
[Flippable(0x230A, 0x2309)]
public class FurCape : BaseCloak
{
[Constructible]
public FurCape(int hue = 0) : base(0x230A, hue)
{
Weight = 4.0;
}
public FurCape(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}