ModernUO/Projects/Scripts/Items/Minor Artifacts/NoxRangersHeavyCrossbow.cs
2019-08-02 18:16:11 -07:00

48 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class NoxRangersHeavyCrossbow : HeavyCrossbow
{
[Constructible]
public NoxRangersHeavyCrossbow()
{
Hue = 0x58C;
WeaponAttributes.HitLeechStam = 40;
Attributes.SpellChanneling = 1;
Attributes.WeaponSpeed = 30;
Attributes.WeaponDamage = 20;
WeaponAttributes.ResistPoisonBonus = 10;
}
public NoxRangersHeavyCrossbow(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1063485;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
pois = 50;
phys = 50;
fire = cold = nrgy = chaos = direct = 0;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}