ModernUO/Projects/Scripts/Items/Minor Artifacts/PixieSwatter.cs
2019-08-02 18:16:11 -07:00

50 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
public class PixieSwatter : Scepter
{
[Constructible]
public PixieSwatter()
{
Hue = 0x8A;
WeaponAttributes.HitPoisonArea = 75;
Attributes.WeaponSpeed = 30;
WeaponAttributes.UseBestSkill = 1;
WeaponAttributes.ResistFireBonus = 12;
WeaponAttributes.ResistEnergyBonus = 12;
Slayer = SlayerName.Fey;
}
public PixieSwatter(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1070854; // Pixie Swatter
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
fire = 100;
cold = pois = phys = nrgy = chaos = direct = 0;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}