ModernUO/Projects/Scripts/Items/Misc/Labyrinth/MinotaurArtifact.cs
2019-08-02 18:16:11 -07:00

36 lines
No EOL
789 B
C#

namespace Server.Items
{
public class MinotaurArtifact : Item
{
[Constructible]
public MinotaurArtifact() : base(Utility.RandomList(0xB46, 0xB48, 0x9ED))
{
if (ItemID == 0x9ED)
Weight = 30;
LootType = LootType.Blessed;
Hue = 0x100;
}
public MinotaurArtifact(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1074826; // Minotaur Artifact
public override double DefaultWeight => 5.0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}