ModernUO/Projects/Scripts/Items/New Haven Quest Rewards/HallowedSpellbook.cs
2019-08-02 18:16:11 -07:00

33 lines
No EOL
702 B
C#

namespace Server.Items
{
public class HallowedSpellbook : Spellbook
{
[Constructible]
public HallowedSpellbook() : base(0x3FFFFFFFF)
{
LootType = LootType.Blessed;
Slayer = SlayerName.Silver;
}
public HallowedSpellbook(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1077620; // Hallowed Spellbook
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}