ModernUO/Projects/Scripts/Items/New Haven Quest Rewards/TheDragonsTail.cs
2019-08-02 18:16:11 -07:00

38 lines
No EOL
841 B
C#

namespace Server.Items
{
public class TheDragonsTail : NoDachi
{
[Constructible]
public TheDragonsTail()
{
LootType = LootType.Blessed;
WeaponAttributes.HitLeechStam = 16;
Attributes.WeaponSpeed = 10;
Attributes.WeaponDamage = 25;
}
public TheDragonsTail(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1078015; // The Dragon's Tail
public override int InitMinHits => 80;
public override int InitMaxHits => 80;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}