ModernUO/Projects/Scripts/Items/New Haven Quest Rewards/TunicOfGuarding.cs
2019-08-02 18:16:11 -07:00

40 lines
No EOL
975 B
C#

namespace Server.Items
{
public class TunicOfGuarding : LeatherChest
{
[Constructible]
public TunicOfGuarding()
{
LootType = LootType.Blessed;
Attributes.BonusHits = 2;
Attributes.ReflectPhysical = 5;
}
public TunicOfGuarding(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1077693; // Tunic of Guarding
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 5;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 5;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}