ModernUO/Projects/Scripts/Items/Skill Items/Magical/Scrolls/SpellScroll.cs
2019-08-02 18:16:11 -07:00

82 lines
1.8 KiB
C#

using System.Collections.Generic;
using Server.ContextMenus;
using Server.Multis;
using Server.Spells;
namespace Server.Items
{
public class SpellScroll : Item, ICommodity
{
[Constructible]
public SpellScroll(int spellID, int itemID, int amount = 1) : base(itemID)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
SpellID = spellID;
}
public SpellScroll(Serial serial) : base(serial)
{
}
public int SpellID{ get; private set; }
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => Core.ML;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(SpellID);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
SpellID = reader.ReadInt();
break;
}
}
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (from.Alive && Movable)
list.Add(new AddToSpellbookEntry());
}
public override void OnDoubleClick(Mobile from)
{
if (!DesignContext.Check(from))
return; // They are customizing
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return;
}
Spell spell = SpellRegistry.NewSpell(SpellID, from, this);
if (spell != null)
spell.Cast();
else
from.SendLocalizedMessage(502345); // This spell has been temporarily disabled.
}
}
}