ModernUO/Projects/Scripts/Items/Skill Items/Tailor Items/Dyetubs/CustomHuePicker.cs
2019-08-02 18:16:11 -07:00

218 lines
6.4 KiB
C#

using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public class CustomHueGroup
{
public CustomHueGroup(int name, int[] hues)
{
Name = name;
Hues = hues;
}
public CustomHueGroup(string name, int[] hues)
{
NameString = name;
Hues = hues;
}
public int Name{ get; }
public string NameString{ get; }
public int[] Hues{ get; }
}
public class CustomHuePicker
{
public static readonly CustomHuePicker SpecialDyeTub = new CustomHuePicker(new[]
{
/* Violet */
new CustomHueGroup(1018345, new[] { 1230, 1231, 1232, 1233, 1234, 1235 }),
/* Tan */
new CustomHueGroup(1018346, new[] { 1501, 1502, 1503, 1504, 1505, 1506, 1507, 1508 }),
/* Brown */
new CustomHueGroup(1018347, new[] { 2012, 2013, 2014, 2015, 2016, 2017 }),
/* Dark Blue */
new CustomHueGroup(1018348, new[] { 1303, 1304, 1305, 1306, 1307, 1308 }),
/* Forest Green */
new CustomHueGroup(1018349, new[] { 1420, 1421, 1422, 1423, 1424, 1425, 1426 }),
/* Pink */
new CustomHueGroup(1018350, new[] { 1619, 1620, 1621, 1622, 1623, 1624, 1625, 1626 }),
/* Red */
new CustomHueGroup(1018351, new[] { 1640, 1641, 1642, 1643, 1644 }),
/* Olive */
new CustomHueGroup(1018352, new[] { 2001, 2002, 2003, 2004, 2005 })
}, false, 1018344);
public static readonly CustomHuePicker LeatherDyeTub = new CustomHuePicker(new[]
{
/* Dull Copper */
new CustomHueGroup(1018332, new[] { 2419, 2420, 2421, 2422, 2423, 2424 }),
/* Shadow Iron */
new CustomHueGroup(1018333, new[] { 2406, 2407, 2408, 2409, 2410, 2411, 2412 }),
/* Copper */
new CustomHueGroup(1018334, new[] { 2413, 2414, 2415, 2416, 2417, 2418 }),
/* Bronze */
new CustomHueGroup(1018335, new[] { 2414, 2415, 2416, 2417, 2418 }),
/* Glden */
new CustomHueGroup(1018336, new[] { 2213, 2214, 2215, 2216, 2217, 2218 }),
/* Agapite */
new CustomHueGroup(1018337, new[] { 2425, 2426, 2427, 2428, 2429, 2430 }),
/* Verite */
new CustomHueGroup(1018338, new[] { 2207, 2208, 2209, 2210, 2211, 2212 }),
/* Valorite */
new CustomHueGroup(1018339, new[] { 2219, 2220, 2221, 2222, 2223, 2224 }),
/* Reds */
new CustomHueGroup(1018340, new[] { 2113, 2114, 2115, 2116, 2117, 2118 }),
/* Blues */
new CustomHueGroup(1018341, new[] { 2119, 2120, 2121, 2122, 2123, 2124 }),
/* Greens */
new CustomHueGroup(1018342, new[] { 2126, 2127, 2128, 2129, 2130 }),
/* Yellows */
new CustomHueGroup(1018343, new[] { 2213, 2214, 2215, 2216, 2217, 2218 })
}, true);
public CustomHuePicker(CustomHueGroup[] groups, bool defaultSupported)
{
Groups = groups;
DefaultSupported = defaultSupported;
}
public CustomHuePicker(CustomHueGroup[] groups, bool defaultSupported, int title)
{
Groups = groups;
DefaultSupported = defaultSupported;
Title = title;
}
public CustomHuePicker(CustomHueGroup[] groups, bool defaultSupported, string title)
{
Groups = groups;
DefaultSupported = defaultSupported;
TitleString = title;
}
public bool DefaultSupported{ get; }
public CustomHueGroup[] Groups{ get; }
public int Title{ get; }
public string TitleString{ get; }
}
public delegate void CustomHuePickerCallback<in T>(Mobile from, T state, int hue);
public class CustomHuePickerGump<T> : Gump
{
private CustomHuePickerCallback<T> m_Callback;
private CustomHuePicker m_Definition;
private Mobile m_From;
private T m_State;
public CustomHuePickerGump(Mobile from, CustomHuePicker definition, CustomHuePickerCallback<T> callback, T state) :
base(50, 50)
{
m_From = from;
m_Definition = definition;
m_Callback = callback;
m_State = state;
RenderBackground();
RenderCategories();
}
private int GetRadioID(int group, int index)
{
return index * m_Definition.Groups.Length + group;
}
private void RenderBackground()
{
AddPage(0);
AddBackground(0, 0, 450, 450, 5054);
AddBackground(10, 10, 430, 430, 3000);
if (m_Definition.TitleString != null)
AddHtml(20, 30, 400, 25, m_Definition.TitleString);
else if (m_Definition.Title > 0)
AddHtmlLocalized(20, 30, 400, 25, m_Definition.Title);
AddButton(20, 400, 4005, 4007, 1);
AddHtmlLocalized(55, 400, 200, 25, 1011036); // OKAY
if (m_Definition.DefaultSupported)
{
AddButton(200, 400, 4005, 4007, 2);
AddLabel(235, 400, 0, "DEFAULT");
}
}
private void RenderCategories()
{
CustomHueGroup[] groups = m_Definition.Groups;
for (int i = 0; i < groups.Length; ++i)
{
AddButton(30, 85 + i * 25, 5224, 5224, 0, GumpButtonType.Page, 1 + i);
if (groups[i].NameString != null)
AddHtml(55, 85 + i * 25, 200, 25, groups[i].NameString);
else
AddHtmlLocalized(55, 85 + i * 25, 200, 25, groups[i].Name);
}
for (int i = 0; i < groups.Length; ++i)
{
AddPage(1 + i);
int[] hues = groups[i].Hues;
for (int j = 0; j < hues.Length; ++j)
{
AddRadio(260, 90 + j * 25, 210, 211, false, GetRadioID(i, j));
AddLabel(278, 90 + j * 25, hues[j] - 1, "*****");
}
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
switch (info.ButtonID)
{
case 1: // Okay
{
int[] switches = info.Switches;
if (switches.Length > 0)
{
int index = switches[0];
int group = index % m_Definition.Groups.Length;
index /= m_Definition.Groups.Length;
if (group >= 0 && group < m_Definition.Groups.Length)
{
int[] hues = m_Definition.Groups[group].Hues;
if (index >= 0 && index < hues.Length)
m_Callback(m_From, m_State, hues[index]);
}
}
break;
}
case 2: // Default
{
if (m_Definition.DefaultSupported)
m_Callback(m_From, m_State, 0);
break;
}
}
}
}
}