ModernUO/Projects/Scripts/Items/Skill Items/Thief/DisguisePersistance.cs
2019-08-02 18:16:11 -07:00

75 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
namespace Server.Items
{
public class DisguisePersistance : Item
{
public DisguisePersistance() : base(1)
{
Movable = false;
if (Instance?.Deleted != false)
Instance = this;
else
base.Delete();
}
public DisguisePersistance(Serial serial) : base(serial)
{
Instance = this;
}
public static DisguisePersistance Instance{ get; private set; }
public override string DefaultName => "Disguise Persistance - Internal";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
int timerCount = DisguiseTimers.Timers.Count;
writer.Write(timerCount);
foreach (KeyValuePair<Mobile, Timer> entry in DisguiseTimers.Timers)
{
Mobile m = entry.Key;
writer.Write(m);
writer.Write(entry.Value.Next - DateTime.UtcNow);
writer.Write(m.NameMod);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
int count = reader.ReadInt();
for (int i = 0; i < count; ++i)
{
Mobile m = reader.ReadMobile();
DisguiseTimers.CreateTimer(m, reader.ReadTimeSpan());
m.NameMod = reader.ReadString();
}
break;
}
}
}
public override void Delete()
{
}
}
}