ModernUO/Projects/Scripts/Items/Special/Broken Furniture Collection/BrokenArmoire.cs
2019-08-02 18:16:11 -07:00

89 lines
No EOL
1.9 KiB
C#

namespace Server.Items
{
[Flippable(0xC12, 0xC13)]
public class BrokenArmoireComponent : AddonComponent
{
public BrokenArmoireComponent() : base(0xC12)
{
}
public BrokenArmoireComponent(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1076262; // Broken Armoire
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class BrokenArmoireAddon : BaseAddon
{
[Constructible]
public BrokenArmoireAddon()
{
AddComponent(new BrokenArmoireComponent(), 0, 0, 0);
}
public BrokenArmoireAddon(Serial serial) : base(serial)
{
}
public override BaseAddonDeed Deed => new BrokenArmoireDeed();
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class BrokenArmoireDeed : BaseAddonDeed
{
[Constructible]
public BrokenArmoireDeed()
{
LootType = LootType.Blessed;
}
public BrokenArmoireDeed(Serial serial) : base(serial)
{
}
public override BaseAddon Addon => new BrokenArmoireAddon();
public override int LabelNumber => 1076262; // Broken Armoire
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}