ModernUO/Projects/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/PowderOfTemperament.cs
2019-08-02 18:16:11 -07:00

187 lines
5.1 KiB
C#

using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class PowderOfTemperament : Item, IUsesRemaining
{
private int m_UsesRemaining;
[Constructible]
public PowderOfTemperament(int charges = 10) : base(4102)
{
Weight = 1.0;
Hue = 2419;
UsesRemaining = charges;
}
public PowderOfTemperament(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1049082; // powder of fortifying
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get => m_UsesRemaining;
set
{
m_UsesRemaining = value;
InvalidateProperties();
}
}
bool IUsesRemaining.ShowUsesRemaining
{
get => true;
set { }
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(m_UsesRemaining);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1060584, m_UsesRemaining.ToString()); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo(Mobile m)
{
LabelToAffix(m, 1017323, AffixType.Append, ": " + m_UsesRemaining); // Durability
}
public override void OnSingleClick(Mobile from)
{
DisplayDurabilityTo(from);
base.OnSingleClick(from);
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
from.Target = new InternalTarget(this);
else
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
private class InternalTarget : Target
{
private PowderOfTemperament m_Powder;
public InternalTarget(PowderOfTemperament powder) : base(2, false, TargetFlags.None)
{
m_Powder = powder;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Powder?.Deleted != false || m_Powder.UsesRemaining <= 0)
{
from.SendLocalizedMessage(1049086); // You have used up your powder of temperament.
return;
}
if (targeted is Item item && item is IDurability wearable)
{
if (!wearable.CanFortify)
{
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
return;
}
if ((item.IsChildOf(from.Backpack) || Core.ML && item.Parent == from) &&
m_Powder.IsChildOf(from.Backpack))
{
int origMaxHP = wearable.MaxHitPoints;
int origCurHP = wearable.HitPoints;
if (origMaxHP > 0)
{
int initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
wearable.UnscaleDurability();
if (wearable.MaxHitPoints < initMaxHP)
{
int bonus = initMaxHP - wearable.MaxHitPoints;
if (bonus > 10)
bonus = 10;
wearable.MaxHitPoints += bonus;
wearable.HitPoints += bonus;
wearable.ScaleDurability();
if (wearable.MaxHitPoints > 255) wearable.MaxHitPoints = 255;
if (wearable.HitPoints > 255) wearable.HitPoints = 255;
if (wearable.MaxHitPoints > origMaxHP)
{
from.SendLocalizedMessage(1049084); // You successfully use the powder on the item.
from.PlaySound(0x247);
--m_Powder.UsesRemaining;
if (m_Powder.UsesRemaining <= 0)
{
from.SendLocalizedMessage(1049086); // You have used up your powder of fortifying.
m_Powder.Delete();
}
}
else
{
wearable.MaxHitPoints = origMaxHP;
wearable.HitPoints = origCurHP;
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
}
}
else
{
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
wearable.ScaleDurability();
}
}
else
{
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
else
{
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
}
}
}
}
}