99 lines
No EOL
2.2 KiB
C#
99 lines
No EOL
2.2 KiB
C#
namespace Server.Items
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{
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[Flippable(0x2A58, 0x2A59)]
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public class BoneThroneComponent : AddonComponent
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{
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public BoneThroneComponent() : base(0x2A58)
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{
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}
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public BoneThroneComponent(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1074476; // Bone throne
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public override bool OnMoveOver(Mobile m)
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{
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bool allow = base.OnMoveOver(m);
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if (allow && m.Alive && m.Player && (m.AccessLevel == AccessLevel.Player || !m.Hidden))
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Effects.PlaySound(Location, Map, Utility.RandomMinMax(0x54B, 0x54D));
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return allow;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class BoneThroneAddon : BaseAddon
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{
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[Constructible]
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public BoneThroneAddon()
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{
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AddComponent(new BoneThroneComponent(), 0, 0, 0);
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}
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public BoneThroneAddon(Serial serial) : base(serial)
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{
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}
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public override BaseAddonDeed Deed => new BoneThroneDeed();
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class BoneThroneDeed : BaseAddonDeed
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{
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[Constructible]
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public BoneThroneDeed()
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{
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LootType = LootType.Blessed;
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}
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public BoneThroneDeed(Serial serial) : base(serial)
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{
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}
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public override BaseAddon Addon => new BoneThroneAddon();
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public override int LabelNumber => 1074476; // Bone throne
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |