ModernUO/Projects/Scripts/Items/Special/Mutation Core/PlagueBeastHeart.cs
2019-08-02 18:16:11 -07:00

79 lines
1.7 KiB
C#

using System;
namespace Server.Items
{
public class PlagueBeastHeart : PlagueBeastInnard
{
private Timer m_Timer;
public PlagueBeastHeart() : base(0x1363, 0x21)
{
m_Timer = new InternalTimer(this);
m_Timer.Start();
}
public PlagueBeastHeart(Serial serial) : base(serial)
{
}
public override void OnAfterDelete()
{
if (m_Timer?.Running == true)
m_Timer.Stop();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Timer = new InternalTimer(this);
m_Timer.Start();
}
private class InternalTimer : Timer
{
private bool m_Delay;
private PlagueBeastHeart m_Heart;
public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5))
{
m_Heart = heart;
}
protected override void OnTick()
{
if (m_Heart?.Deleted != false || m_Heart.Owner?.Alive != true)
{
Stop();
return;
}
if (m_Heart.ItemID == 0x1363)
{
if (m_Delay)
{
m_Heart.ItemID = 0x1367;
m_Heart.Owner.PlaySound(0x11F);
}
m_Delay = !m_Delay;
}
else
{
m_Heart.ItemID = 0x1363;
m_Heart.Owner.PlaySound(0x120);
m_Delay = false;
}
}
}
}
}