78 lines
1.7 KiB
C#
78 lines
1.7 KiB
C#
using System;
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using Server.Network;
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namespace Server.Items
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{
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public class PlagueBeastVein : PlagueBeastComponent
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{
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private Timer m_Timer;
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public PlagueBeastVein(int itemID, int hue) : base(itemID, hue)
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{
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Cut = false;
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}
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public PlagueBeastVein(Serial serial) : base(serial)
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{
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}
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public bool Cut{ get; private set; }
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public override bool Scissor(Mobile from, Scissors scissors)
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{
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if (IsAccessibleTo(from))
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{
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if (!Cut && m_Timer == null)
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{
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3), CuttingDone, from);
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scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2,
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1071899); // You begin cutting through the vein.
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return true;
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}
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scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071900); // // This vein has already been cut.
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}
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return false;
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}
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public override void OnAfterDelete()
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{
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if (m_Timer?.Running == true)
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m_Timer.Stop();
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}
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private void CuttingDone(Mobile from)
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{
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Cut = true;
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if (ItemID == 0x1B1C)
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ItemID = 0x1B1B;
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else
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ItemID = 0x1B1C;
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Owner?.PlaySound(0x199);
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if (Organ is PlagueBeastRubbleOrgan organ)
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organ.OnVeinCut(from, this);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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writer.Write(Cut);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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Cut = reader.ReadBool();
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}
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}
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}
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