ModernUO/Projects/Scripts/Items/Special/Rares/Containers/BaseWaterContainer.cs
2019-08-02 18:16:11 -07:00

120 lines
No EOL
2.7 KiB
C#

namespace Server.Items
{
public abstract class BaseWaterContainer : Container, IHasQuantity
{
private int m_Quantity;
public BaseWaterContainer(int Item_Id, bool filled)
: base(Item_Id)
{
m_Quantity = filled ? MaxQuantity : 0;
}
public BaseWaterContainer(Serial serial)
: base(serial)
{
}
public abstract int voidItem_ID{ get; }
public abstract int fullItem_ID{ get; }
public abstract int MaxQuantity{ get; }
public override int DefaultGumpID => 0x3e;
[CommandProperty(AccessLevel.GameMaster)]
public virtual bool IsEmpty => m_Quantity <= 0;
[CommandProperty(AccessLevel.GameMaster)]
public virtual bool IsFull => m_Quantity >= MaxQuantity;
[CommandProperty(AccessLevel.GameMaster)]
public virtual int Quantity
{
get => m_Quantity;
set
{
if (value != m_Quantity)
{
m_Quantity = value < 1 ? 0 : value > MaxQuantity ? MaxQuantity : value;
Movable = !IsLockedDown ? IsEmpty : false;
ItemID = IsEmpty ? voidItem_ID : fullItem_ID;
if (!IsEmpty)
{
IEntity rootParent = RootParent;
if (rootParent?.Map != null && rootParent.Map != Map.Internal)
MoveToWorld(rootParent.Location, rootParent.Map);
}
InvalidateProperties();
}
}
}
public override void OnDoubleClick(Mobile from)
{
if (IsEmpty) base.OnDoubleClick(from);
}
public override void OnSingleClick(Mobile from)
{
if (IsEmpty)
{
base.OnSingleClick(from);
}
else
{
if (Name == null)
LabelTo(from, LabelNumber);
else
LabelTo(from, Name);
}
}
public override void OnAosSingleClick(Mobile from)
{
if (IsEmpty)
{
base.OnAosSingleClick(from);
}
else
{
if (Name == null)
LabelTo(from, LabelNumber);
else
LabelTo(from, Name);
}
}
public override void GetProperties(ObjectPropertyList list)
{
if (IsEmpty) base.GetProperties(list);
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (!IsEmpty) return false;
return base.OnDragDropInto(from, item, p);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Quantity);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Quantity = reader.ReadInt();
}
}
}