ModernUO/Projects/Scripts/Items/Special/Special Scrolls/SpecialScroll.cs
2019-08-02 18:16:11 -07:00

171 lines
4.2 KiB
C#

using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public abstract class SpecialScroll : Item
{
public SpecialScroll(SkillName skill, double value) : base(0x14F0)
{
LootType = LootType.Cursed;
Weight = 1.0;
Skill = skill;
Value = value;
}
public SpecialScroll(Serial serial) : base(serial)
{
}
#region Old Item Serialization Vars
/* DO NOT USE! Only used in serialization of special scrolls that originally derived from Item */
protected bool InheritsItem{ get; private set; }
#endregion
public abstract int Message{ get; }
public virtual int Title => 0;
public abstract string DefaultTitle{ get; }
[CommandProperty(AccessLevel.GameMaster)]
public SkillName Skill{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public double Value{ get; set; }
public virtual string GetNameLocalized()
{
return string.Concat("#", AosSkillBonuses.GetLabel(Skill).ToString());
}
public virtual string GetName()
{
int index = (int)Skill;
SkillInfo[] table = SkillInfo.Table;
if (index >= 0 && index < table.Length)
return table[index].Name.ToLower();
return "???";
}
public virtual bool CanUse(Mobile from)
{
if (Deleted)
return false;
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return false;
}
return true;
}
public virtual void Use(Mobile from)
{
}
public override void OnDoubleClick(Mobile from)
{
if (!CanUse(from))
return;
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(from, this));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write((int)Skill);
writer.Write(Value);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
Skill = (SkillName)reader.ReadInt();
Value = reader.ReadDouble();
break;
}
case 0:
{
InheritsItem = true;
if (!(this is StatCapScroll))
Skill = (SkillName)reader.ReadInt();
else
Skill = SkillName.Alchemy;
if (this is ScrollofAlacrity)
Value = 0.0;
else if (this is StatCapScroll)
Value = reader.ReadInt();
else
Value = reader.ReadDouble();
break;
}
}
}
public class InternalGump : Gump
{
private Mobile m_Mobile;
private SpecialScroll m_Scroll;
public InternalGump(Mobile mobile, SpecialScroll scroll) : base(25, 50)
{
m_Mobile = mobile;
m_Scroll = scroll;
AddPage(0);
AddBackground(25, 10, 420, 200, 5054);
AddImageTiled(33, 20, 401, 181, 2624);
AddAlphaRegion(33, 20, 401, 181);
AddHtmlLocalized(40, 48, 387, 100, m_Scroll.Message, true, true);
AddHtmlLocalized(125, 148, 200, 20, 1049478, 0xFFFFFF); // Do you wish to use this scroll?
AddButton(100, 172, 4005, 4007, 1);
AddHtmlLocalized(135, 172, 120, 20, 1046362, 0xFFFFFF); // Yes
AddButton(275, 172, 4005, 4007, 0);
AddHtmlLocalized(310, 172, 120, 20, 1046363, 0xFFFFFF); // No
if (m_Scroll.Title != 0)
AddHtmlLocalized(40, 20, 260, 20, m_Scroll.Title, 0xFFFFFF);
else
AddHtml(40, 20, 260, 20, m_Scroll.DefaultTitle);
if (m_Scroll is StatCapScroll)
AddHtmlLocalized(310, 20, 120, 20, 1038019, 0xFFFFFF); // Power
else
AddHtmlLocalized(310, 20, 120, 20, AosSkillBonuses.GetLabel(m_Scroll.Skill), 0xFFFFFF);
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID == 1)
m_Scroll.Use(m_Mobile);
}
}
}
}