ModernUO/Projects/Scripts/Items/Wands/IDWand.cs
2019-08-02 18:16:11 -07:00

50 lines
No EOL
996 B
C#

using System;
namespace Server.Items
{
public class IDWand : BaseWand
{
[Constructible]
public IDWand() : base(WandEffect.Identification, 25, 175)
{
}
public IDWand(Serial serial) : base(serial)
{
}
public override TimeSpan GetUseDelay => TimeSpan.Zero;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override bool OnWandTarget(Mobile from, object o)
{
if (o is Item item)
{
if (item is BaseWeapon weapon)
weapon.Identified = true;
else if (item is BaseArmor armor)
armor.Identified = true;
if (!Core.AOS)
item.OnSingleClick(from);
return true;
}
return false;
}
}
}