ModernUO/Projects/Scripts/Items/Weapons/ML Weapons/Artifacts/LuminousRuneBlade.cs
2019-08-02 18:16:11 -07:00

44 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class LuminousRuneBlade : RuneBlade
{
[Constructible]
public LuminousRuneBlade()
{
WeaponAttributes.HitLightning = 40;
WeaponAttributes.SelfRepair = 5;
Attributes.NightSight = 1;
Attributes.WeaponSpeed = 25;
Attributes.WeaponDamage = 55;
Hue = GetElementalDamageHue();
}
public LuminousRuneBlade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072922; // Luminous Rune Blade
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
phys = fire = cold = pois = chaos = direct = 0;
nrgy = 100;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}