ModernUO/Projects/Scripts/Items/Weapons/ML Weapons/Artifacts/ShardTrasher.cs
2019-08-02 18:16:11 -07:00

37 lines
No EOL
806 B
C#

namespace Server.Items
{
public class ShardThrasher : DiamondMace
{
[Constructible]
public ShardThrasher()
{
Hue = 0x4F2;
WeaponAttributes.HitPhysicalArea = 30;
Attributes.BonusStam = 8;
Attributes.AttackChance = 10;
Attributes.WeaponSpeed = 35;
Attributes.WeaponDamage = 40;
}
public ShardThrasher(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072918; // Shard Thrasher
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}