ModernUO/Projects/Scripts/Items/Weapons/Maces/MagicWand.cs
2019-08-02 18:16:11 -07:00

46 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
public class MagicWand : BaseBashing
{
[Constructible]
public MagicWand() : base(0xDF2)
{
Weight = 1.0;
}
public MagicWand(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
public override int AosStrengthReq => 5;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 40;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 0;
public override int OldMinDamage => 2;
public override int OldMaxDamage => 6;
public override int OldSpeed => 35;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}