ModernUO/Projects/Scripts/Items/Weapons/SE Weapons/Daisho.cs
2019-08-02 18:16:11 -07:00

51 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
[Flippable(0x27A9, 0x27F4)]
public class Daisho : BaseSword
{
[Constructible]
public Daisho() : base(0x27A9)
{
Weight = 8.0;
Layer = Layer.TwoHanded;
}
public Daisho(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
public override WeaponAbility SecondaryAbility => WeaponAbility.DoubleStrike;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 40;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 40;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 40;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 45;
public override int InitMaxHits => 65;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}