ModernUO/Projects/Scripts/Items/Weapons/Swords/ChargedAssassinSpike.cs
2019-08-02 18:16:11 -07:00

31 lines
No EOL
669 B
C#

namespace Server.Items
{
public class ChargedAssassinSpike : AssassinSpike
{
[Constructible]
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;
}
public ChargedAssassinSpike(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073518; // charged assassin spike
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}