ModernUO/Projects/Scripts/Items/Weapons/Swords/ThinLongsword.cs
2019-08-02 18:16:11 -07:00

47 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
[Flippable(0x13B8, 0x13B7)]
public class ThinLongsword : BaseSword
{
[Constructible]
public ThinLongsword() : base(0x13B8)
{
Weight = 1.0;
}
public ThinLongsword(Serial serial) : base(serial)
{
}
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}