ModernUO/Projects/Scripts/Misc/FoodDecay.cs
2019-08-02 18:16:11 -07:00

44 lines
847 B
C#

using System;
using Server.Network;
namespace Server.Misc
{
public class FoodDecayTimer : Timer
{
public FoodDecayTimer() : base(TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5))
{
Priority = TimerPriority.OneMinute;
}
public static void Initialize()
{
new FoodDecayTimer().Start();
}
protected override void OnTick()
{
FoodDecay();
}
public static void FoodDecay()
{
foreach (NetState state in NetState.Instances)
{
HungerDecay(state.Mobile);
ThirstDecay(state.Mobile);
}
}
public static void HungerDecay(Mobile m)
{
if (m?.Hunger >= 1)
m.Hunger -= 1;
}
public static void ThirstDecay(Mobile m)
{
if (m?.Thirst >= 1)
m.Thirst -= 1;
}
}
}