ModernUO/Projects/Scripts/Misc/Gifts/Winter2004/Winter2004.cs
2019-08-02 18:16:11 -07:00

44 lines
No EOL
1.2 KiB
C#

using System;
using Server.Items;
namespace Server.Misc
{
public class WinterGiftGiver2004 : GiftGiver
{
public override DateTime Start => new DateTime(2004, 12, 24);
public override DateTime Finish => new DateTime(2005, 1, 1);
public static void Initialize()
{
GiftGiving.Register(new WinterGiftGiver2004());
}
public override void GiveGift(Mobile mob)
{
GiftBox box = new GiftBox();
box.DropItem(new MistletoeDeed());
box.DropItem(new PileOfGlacialSnow());
box.DropItem(new LightOfTheWinterSolstice());
int random = Utility.Random(100);
if (random < 60)
box.DropItem(new DecorativeTopiary());
else if (random < 84)
box.DropItem(new FestiveCactus());
else
box.DropItem(new SnowyTree());
switch (GiveGift(mob, box))
{
case GiftResult.Backpack:
mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your backpack.");
break;
case GiftResult.BankBox:
mob.SendMessage(0x482, "Happy Holidays from the team! Gift items have been placed in your bank box.");
break;
}
}
}
}