ModernUO/Projects/Scripts/Mobiles/Animals/Misc/Llama.cs
2019-08-02 18:16:11 -07:00

63 lines
No EOL
1.4 KiB
C#

namespace Server.Mobiles
{
public class Llama : BaseCreature
{
[Constructible]
public Llama() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 0xDC;
BaseSoundID = 0x3F3;
SetStr(21, 49);
SetDex(36, 55);
SetInt(16, 30);
SetHits(15, 27);
SetMana(0);
SetDamage(3, 5);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetSkill(SkillName.MagicResist, 15.1, 20.0);
SetSkill(SkillName.Tactics, 19.2, 29.0);
SetSkill(SkillName.Wrestling, 19.2, 29.0);
Fame = 300;
Karma = 0;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 35.1;
}
public Llama(Serial serial) : base(serial)
{
}
public override string CorpseName => "a llama corpse";
public override string DefaultName => "a llama";
public override int Meat => 1;
public override int Hides => 12;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}