ModernUO/Projects/Scripts/Mobiles/Animals/Misc/PackLlama.cs
2019-08-02 18:16:11 -07:00

143 lines
No EOL
3.2 KiB
C#

using System.Collections.Generic;
using Server.ContextMenus;
using Server.Items;
namespace Server.Mobiles
{
public class PackLlama : BaseCreature
{
[Constructible]
public PackLlama() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 292;
BaseSoundID = 0x3F3;
SetStr(52, 80);
SetDex(36, 55);
SetInt(16, 30);
SetHits(50);
SetStam(86, 105);
SetMana(0);
SetDamage(2, 6);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 10, 15);
SetResistance(ResistanceType.Cold, 10, 15);
SetResistance(ResistanceType.Poison, 10, 15);
SetResistance(ResistanceType.Energy, 10, 15);
SetSkill(SkillName.MagicResist, 15.1, 20.0);
SetSkill(SkillName.Tactics, 19.2, 29.0);
SetSkill(SkillName.Wrestling, 19.2, 29.0);
Fame = 0;
Karma = 200;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 11.1;
Container pack = Backpack;
pack?.Delete();
pack = new StrongBackpack();
pack.Movable = false;
AddItem(pack);
}
public PackLlama(Serial serial) : base(serial)
{
}
public override string CorpseName => "a llama corpse";
public override string DefaultName => "a pack llama";
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
#region Pack Animal Methods
public override bool OnBeforeDeath()
{
if (!base.OnBeforeDeath())
return false;
PackAnimal.CombineBackpacks(this);
return true;
}
public override DeathMoveResult GetInventoryMoveResultFor(Item item)
{
return DeathMoveResult.MoveToCorpse;
}
public override bool IsSnoop(Mobile from)
{
if (PackAnimal.CheckAccess(this, from))
return false;
return base.IsSnoop(from);
}
public override bool OnDragDrop(Mobile from, Item item)
{
if (CheckFeed(from, item))
return true;
if (PackAnimal.CheckAccess(this, from))
{
AddToBackpack(item);
return true;
}
return base.OnDragDrop(from, item);
}
public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
{
return PackAnimal.CheckAccess(this, from);
}
public override bool CheckNonlocalLift(Mobile from, Item item)
{
return PackAnimal.CheckAccess(this, from);
}
public override void OnDoubleClick(Mobile from)
{
PackAnimal.TryPackOpen(this, from);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
PackAnimal.GetContextMenuEntries(this, from, list);
}
#endregion
}
}