ModernUO/Projects/Scripts/Mobiles/Animals/Mounts/SavageRidgeback.cs
2019-08-02 18:16:11 -07:00

75 lines
1.9 KiB
C#

namespace Server.Mobiles
{
public class SavageRidgeback : BaseMount
{
[Constructible]
public SavageRidgeback(string name = "a savage ridgeback") :
base(name, 188, 0x3EB8, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
BaseSoundID = 0x3F3;
SetStr(58, 100);
SetDex(56, 75);
SetInt(16, 30);
SetHits(41, 54);
SetMana(0);
SetDamage(3, 5);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Fire, 10, 15);
SetResistance(ResistanceType.Cold, 15, 20);
SetResistance(ResistanceType.Poison, 10, 15);
SetResistance(ResistanceType.Energy, 10, 15);
SetSkill(SkillName.MagicResist, 25.3, 40.0);
SetSkill(SkillName.Tactics, 29.3, 44.0);
SetSkill(SkillName.Wrestling, 35.1, 45.0);
Fame = 300;
Karma = 0;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 83.1;
}
public SavageRidgeback(Serial serial) : base(serial)
{
}
public override string CorpseName => "a savage ridgeback corpse";
public override int Meat => 1;
public override int Hides => 12;
public override HideType HideType => HideType.Spined;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override bool OverrideBondingReqs()
{
return true;
}
public override double GetControlChance(Mobile m, bool useBaseSkill = false)
{
return 1.0;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}