ModernUO/Projects/Scripts/Mobiles/Animals/Reptiles/Alligator.cs
2019-08-02 18:16:11 -07:00

70 lines
No EOL
1.6 KiB
C#

namespace Server.Mobiles
{
public class Alligator : BaseCreature
{
[Constructible]
public Alligator() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 0xCA;
BaseSoundID = 660;
SetStr(76, 100);
SetDex(6, 25);
SetInt(11, 20);
SetHits(46, 60);
SetStam(46, 65);
SetMana(0);
SetDamage(5, 15);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Poison, 5, 10);
SetSkill(SkillName.MagicResist, 25.1, 40.0);
SetSkill(SkillName.Tactics, 40.1, 60.0);
SetSkill(SkillName.Wrestling, 40.1, 60.0);
Fame = 600;
Karma = -600;
VirtualArmor = 30;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 47.1;
}
public Alligator(Serial serial) : base(serial)
{
}
public override string CorpseName => "an alligator corpse";
public override string DefaultName => "an alligator";
public override int Meat => 1;
public override int Hides => 12;
public override HideType HideType => HideType.Spined;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (BaseSoundID == 0x5A)
BaseSoundID = 660;
}
}
}