ModernUO/Projects/Scripts/Mobiles/Animals/Reptiles/IceSerpent.cs
2019-08-02 18:16:11 -07:00

116 lines
No EOL
2.7 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Iceserpant")]
public class IceSerpent : BaseCreature
{
[Constructible]
public IceSerpent() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 89;
BaseSoundID = 219;
SetStr(216, 245);
SetDex(26, 50);
SetInt(66, 85);
SetHits(130, 147);
SetMana(0);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 90);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Anatomy, 27.5, 50.0);
SetSkill(SkillName.MagicResist, 25.1, 40.0);
SetSkill(SkillName.Tactics, 75.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 3500;
Karma = -3500;
VirtualArmor = 32;
PackItem(Loot.RandomArmorOrShieldOrWeapon());
switch (Utility.Random(10))
{
case 0:
PackItem(new LeftArm());
break;
case 1:
PackItem(new RightArm());
break;
case 2:
PackItem(new Torso());
break;
case 3:
PackItem(new Bone());
break;
case 4:
PackItem(new RibCage());
break;
case 5:
PackItem(new RibCage());
break;
case 6:
PackItem(new BonePile());
break;
case 7:
PackItem(new BonePile());
break;
case 8:
PackItem(new BonePile());
break;
case 9:
PackItem(new BonePile());
break;
}
if (0.025 > Utility.RandomDouble())
PackItem(new GlacialStaff());
}
public IceSerpent(Serial serial) : base(serial)
{
}
public override string CorpseName => "an ice serpent corpse";
public override string DefaultName => "a giant ice serpent";
public override bool DeathAdderCharmable => true;
public override int Meat => 4;
public override int Hides => 15;
public override HideType HideType => HideType.Spined;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (BaseSoundID == -1)
BaseSoundID = 219;
}
}
}