ModernUO/Projects/Scripts/Mobiles/Animals/Town Critters/Bird.cs
2019-08-02 18:16:11 -07:00

143 lines
No EOL
3.2 KiB
C#

namespace Server.Mobiles
{
public class Bird : BaseCreature
{
[Constructible]
public Bird() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
if (Utility.RandomBool())
{
Hue = 0x901;
switch (Utility.Random(3))
{
case 0:
Name = "a crow";
break;
case 2:
Name = "a raven";
break;
case 1:
Name = "a magpie";
break;
}
}
else
{
Hue = Utility.RandomBirdHue();
Name = NameList.RandomName("bird");
}
Body = 6;
BaseSoundID = 0x1B;
VirtualArmor = Utility.RandomMinMax(0, 6);
SetStr(10);
SetDex(25, 35);
SetInt(10);
SetDamage(0);
SetDamageType(ResistanceType.Physical, 100);
SetSkill(SkillName.Wrestling, 4.2, 6.4);
SetSkill(SkillName.Tactics, 4.0, 6.0);
SetSkill(SkillName.MagicResist, 4.0, 5.0);
Fame = 150;
Karma = 0;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -6.9;
}
public Bird(Serial serial) : base(serial)
{
}
public override string CorpseName => "a bird corpse";
public override MeatType MeatType => MeatType.Bird;
public override int Meat => 1;
public override int Feathers => 25;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Hue == 0)
Hue = Utility.RandomBirdHue();
}
}
public class TropicalBird : BaseCreature
{
[Constructible]
public TropicalBird() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Hue = Utility.RandomBirdHue();
Body = 6;
BaseSoundID = 0xBF;
VirtualArmor = Utility.RandomMinMax(0, 6);
SetStr(10);
SetDex(25, 35);
SetInt(10);
SetDamage(0);
SetDamageType(ResistanceType.Physical, 100);
SetSkill(SkillName.Wrestling, 4.2, 6.4);
SetSkill(SkillName.Tactics, 4.0, 6.0);
SetSkill(SkillName.MagicResist, 4.0, 5.0);
Fame = 150;
Karma = 0;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -6.9;
}
public TropicalBird(Serial serial) : base(serial)
{
}
public override string CorpseName => "a bird corpse";
public override string DefaultName => "a tropical bird";
public override MeatType MeatType => MeatType.Bird;
public override int Meat => 1;
public override int Feathers => 25;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}