ModernUO/Projects/Scripts/Mobiles/Familiars/HordeMinion.cs
2019-08-02 18:16:11 -07:00

190 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server.ContextMenus;
using Server.Gumps;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
public class HordeMinionFamiliar : BaseFamiliar
{
private DateTime m_NextPickup;
public HordeMinionFamiliar()
{
Body = 776;
BaseSoundID = 0x39D;
SetStr(100);
SetDex(110);
SetInt(100);
SetHits(70);
SetStam(110);
SetMana(0);
SetDamage(5, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 50, 60);
SetResistance(ResistanceType.Fire, 50, 55);
SetResistance(ResistanceType.Poison, 25, 30);
SetResistance(ResistanceType.Energy, 25, 30);
SetSkill(SkillName.Wrestling, 70.1, 75.0);
SetSkill(SkillName.Tactics, 50.0);
ControlSlots = 1;
Container pack = Backpack;
pack?.Delete();
pack = new Backpack();
pack.Movable = false;
pack.Weight = 13.0;
AddItem(pack);
}
public HordeMinionFamiliar(Serial serial) : base(serial)
{
}
public override string CorpseName => "a horde minion corpse";
public override bool DisplayWeight => true;
public override string DefaultName => "a horde minion";
public override void OnThink()
{
base.OnThink();
if (DateTime.UtcNow < m_NextPickup)
return;
m_NextPickup = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(5, 10));
Container pack = Backpack;
if (pack == null)
return;
IEnumerable<Item> eable = GetItemsInRange(2).Where(item => item.Movable && item.Stackable);
int pickedUp = 0;
foreach (Item item in eable)
{
if (!pack.CheckHold(this, item, false, true))
return;
NextActionTime = Core.TickCount;
Lift(item, item.Amount, out bool rejected, out LRReason _);
if (rejected)
continue;
Drop(this, Point3D.Zero);
if (++pickedUp == 3)
break;
}
}
private void ConfirmRelease_Callback(Mobile from, bool okay)
{
if (okay)
EndRelease(from);
}
public override void BeginRelease(Mobile from)
{
if (Backpack?.Items.Count > 0)
from.SendGump(new WarningGump(1060635, 30720, 1061672, 32512, 420, 280, okay => ConfirmRelease_Callback(from, okay)));
else
EndRelease(from);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
#region Pack Animal Methods
public override bool OnBeforeDeath()
{
if (!base.OnBeforeDeath())
return false;
PackAnimal.CombineBackpacks(this);
return true;
}
public override DeathMoveResult GetInventoryMoveResultFor(Item item)
{
return DeathMoveResult.MoveToCorpse;
}
public override bool IsSnoop(Mobile from)
{
if (PackAnimal.CheckAccess(this, from))
return false;
return base.IsSnoop(from);
}
public override bool OnDragDrop(Mobile from, Item item)
{
if (CheckFeed(from, item))
return true;
if (PackAnimal.CheckAccess(this, from))
{
AddToBackpack(item);
return true;
}
return base.OnDragDrop(from, item);
}
public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
{
return PackAnimal.CheckAccess(this, from);
}
public override bool CheckNonlocalLift(Mobile from, Item item)
{
return PackAnimal.CheckAccess(this, from);
}
public override void OnDoubleClick(Mobile from)
{
PackAnimal.TryPackOpen(this, from);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
PackAnimal.GetContextMenuEntries(this, from, list);
}
#endregion
}
}