190 lines
4.2 KiB
C#
190 lines
4.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Items;
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using Server.Network;
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namespace Server.Mobiles
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{
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public class HordeMinionFamiliar : BaseFamiliar
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{
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private DateTime m_NextPickup;
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public HordeMinionFamiliar()
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{
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Body = 776;
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BaseSoundID = 0x39D;
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SetStr(100);
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SetDex(110);
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SetInt(100);
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SetHits(70);
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SetStam(110);
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SetMana(0);
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SetDamage(5, 10);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 50, 60);
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SetResistance(ResistanceType.Fire, 50, 55);
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SetResistance(ResistanceType.Poison, 25, 30);
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SetResistance(ResistanceType.Energy, 25, 30);
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SetSkill(SkillName.Wrestling, 70.1, 75.0);
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SetSkill(SkillName.Tactics, 50.0);
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ControlSlots = 1;
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Container pack = Backpack;
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pack?.Delete();
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pack = new Backpack();
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pack.Movable = false;
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pack.Weight = 13.0;
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AddItem(pack);
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}
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public HordeMinionFamiliar(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a horde minion corpse";
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public override bool DisplayWeight => true;
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public override string DefaultName => "a horde minion";
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public override void OnThink()
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{
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base.OnThink();
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if (DateTime.UtcNow < m_NextPickup)
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return;
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m_NextPickup = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(5, 10));
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Container pack = Backpack;
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if (pack == null)
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return;
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IEnumerable<Item> eable = GetItemsInRange(2).Where(item => item.Movable && item.Stackable);
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int pickedUp = 0;
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foreach (Item item in eable)
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{
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if (!pack.CheckHold(this, item, false, true))
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return;
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NextActionTime = Core.TickCount;
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Lift(item, item.Amount, out bool rejected, out LRReason _);
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if (rejected)
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continue;
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Drop(this, Point3D.Zero);
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if (++pickedUp == 3)
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break;
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}
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}
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private void ConfirmRelease_Callback(Mobile from, bool okay)
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{
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if (okay)
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EndRelease(from);
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}
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public override void BeginRelease(Mobile from)
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{
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if (Backpack?.Items.Count > 0)
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from.SendGump(new WarningGump(1060635, 30720, 1061672, 32512, 420, 280, okay => ConfirmRelease_Callback(from, okay)));
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else
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EndRelease(from);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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#region Pack Animal Methods
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public override bool OnBeforeDeath()
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{
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if (!base.OnBeforeDeath())
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return false;
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PackAnimal.CombineBackpacks(this);
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override bool IsSnoop(Mobile from)
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{
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if (PackAnimal.CheckAccess(this, from))
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return false;
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return base.IsSnoop(from);
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}
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public override bool OnDragDrop(Mobile from, Item item)
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{
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if (CheckFeed(from, item))
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return true;
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if (PackAnimal.CheckAccess(this, from))
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{
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AddToBackpack(item);
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return true;
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}
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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PackAnimal.TryPackOpen(this, from);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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PackAnimal.GetContextMenuEntries(this, from, list);
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}
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#endregion
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}
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}
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