ModernUO/Projects/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs
2019-08-02 18:16:11 -07:00

73 lines
No EOL
1.9 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class GiantBlackWidow : BaseCreature
{
[Constructible]
public GiantBlackWidow() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 0x9D;
BaseSoundID = 0x388; // TODO: validate
SetStr(76, 100);
SetDex(96, 115);
SetInt(36, 60);
SetHits(46, 60);
SetDamage(5, 17);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 30);
SetResistance(ResistanceType.Fire, 10, 20);
SetResistance(ResistanceType.Cold, 10, 20);
SetResistance(ResistanceType.Poison, 50, 60);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Anatomy, 30.3, 75.0);
SetSkill(SkillName.Poisoning, 60.1, 80.0);
SetSkill(SkillName.MagicResist, 45.1, 60.0);
SetSkill(SkillName.Tactics, 65.1, 80.0);
SetSkill(SkillName.Wrestling, 70.1, 85.0);
Fame = 3500;
Karma = -3500;
VirtualArmor = 24;
PackItem(new SpidersSilk(5));
PackItem(new LesserPoisonPotion());
PackItem(new LesserPoisonPotion());
}
public GiantBlackWidow(Serial serial) : base(serial)
{
}
public override string CorpseName => "a giant black widow spider corpse";
public override string DefaultName => "a giant black wide";
public override FoodType FavoriteFood => FoodType.Meat;
public override Poison PoisonImmune => Poison.Deadly;
public override Poison HitPoison => Poison.Deadly;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}