84 lines
No EOL
2.2 KiB
C#
84 lines
No EOL
2.2 KiB
C#
namespace Server.Mobiles
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{
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[TypeAlias("Server.Mobiles.ToxicElemental")]
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public class AcidElemental : BaseCreature
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{
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[Constructible]
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public AcidElemental() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 0x9E;
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BaseSoundID = 278;
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SetStr(326, 355);
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SetDex(66, 85);
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SetInt(271, 295);
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SetHits(196, 213);
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SetDamage(9, 15);
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SetDamageType(ResistanceType.Physical, 25);
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SetDamageType(ResistanceType.Fire, 50);
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SetDamageType(ResistanceType.Energy, 25);
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SetResistance(ResistanceType.Physical, 45, 55);
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SetResistance(ResistanceType.Fire, 40, 50);
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SetResistance(ResistanceType.Cold, 20, 30);
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SetResistance(ResistanceType.Poison, 10, 20);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.Anatomy, 30.3, 60.0);
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SetSkill(SkillName.EvalInt, 70.1, 85.0);
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SetSkill(SkillName.Magery, 70.1, 85.0);
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SetSkill(SkillName.MagicResist, 60.1, 75.0);
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SetSkill(SkillName.Tactics, 80.1, 90.0);
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SetSkill(SkillName.Wrestling, 70.1, 90.0);
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Fame = 10000;
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Karma = -10000;
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VirtualArmor = 40;
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}
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public AcidElemental(Serial serial)
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: base(serial)
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{
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}
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public override string CorpseName => "an acid elemental corpse";
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public override string DefaultName => "an acid elemental";
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public override bool BleedImmune => true;
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public override Poison HitPoison => Poison.Lethal;
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public override double HitPoisonChance => 0.6;
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public override int TreasureMapLevel => Core.AOS ? 2 : 3;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Rich);
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AddLoot(LootPack.Average);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (BaseSoundID == 263)
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BaseSoundID = 278;
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if (Body == 13)
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Body = 0x9E;
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if (Hue == 0x4001)
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Hue = 0;
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}
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}
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} |