ModernUO/Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/GreaterMongbat.cs
2019-08-02 18:16:11 -07:00

67 lines
No EOL
1.5 KiB
C#

namespace Server.Mobiles
{
public class GreaterMongbat : BaseCreature
{
[Constructible]
public GreaterMongbat() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 39;
BaseSoundID = 422;
SetStr(56, 80);
SetDex(61, 80);
SetInt(26, 50);
SetHits(34, 48);
SetStam(61, 80);
SetMana(26, 50);
SetDamage(5, 7);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 25);
SetSkill(SkillName.MagicResist, 15.1, 30.0);
SetSkill(SkillName.Tactics, 35.1, 50.0);
SetSkill(SkillName.Wrestling, 20.1, 35.0);
Fame = 450;
Karma = -450;
VirtualArmor = 10;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public GreaterMongbat(Serial serial) : base(serial)
{
}
public override string CorpseName => "a mongbat corpse";
public override string DefaultName => "a greater mongbat";
public override int Meat => 1;
public override int Hides => 6;
public override FoodType FavoriteFood => FoodType.Meat;
public override void GenerateLoot()
{
AddLoot(LootPack.Poor);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}